![]() ![]() This means that you will NOT be able to unlock all augs at the end of The Missing Link, no matter how you play in the preceding parts of the game. So, for example, if you earn 50 praxis points before you start The Missing Link and 25 points in The Missing Link itself after you complete it you will only pick up 36 kits from the ammunition case. The extraneous praxis points that you may have earned before departing from Hengsha are discarded. When you pick up your equipment from the ammunition case at the end of The Missing Link there is a script check that ensures that your total praxis count does not exceed 61 points. ![]() However, technically, it's a bit more complicated. You can earn up to a maximum of 30 extra praxis points during The Missing Link (14 through level-up and 16 through praxis kits) in addition to the 69 praxis points in the main game, which is more than enough to get you 68 praxis points and unlock every single aug. The most significant change in the Director's Cut is the integration of The Missing Link into the main game, which made the task of acquiring all available augmentations significantly easier. Maximum XP: Maximum XP from previous section + Maximum Section XP Changes in the Director's Cut version BOT(A): where A = number of (T)urrets + number of (S)ecurity bots + number of (B)oxguards.MAN(X): where X = sum of all MAN(x) from each part of this section.) (where Px is XP in each part of this section) Extra XP bonuses added in the Director's Cut are shown in a turquoise color.Īt the end of each section you will find a summary for XP (note that DTD bonuses are listed as 25 XP, because effectively the difference between one DTD and two STDs is 125 - 2*50 = 25 XP):.Double takedowns are listed in each part of a section like this: MAN(x)/DTD(y), where x is the number of enemies and y is the number of maximum possible double takedowns you can perform on them. BOT(x): Number of bots (turrets, security bots and boxguards) in a particular part of the level.Note that many normally friendly NPCs may turn hostile to the player if attacked or provoked (cops in a DPD building, street policemen, armed civilians, etc.), but since no XP rewards are given for dealing with them they're not included in MAN count. MAN(x): Number of enemies that reward you with combat XP in a particular part of the level.Reading all 29 of them will unlock the Doctorate achievement. EBO: Scholar bonus for reading one of the 29 unique e-books.EXP: Covers the exploration bonuses Traveler, Explorer, Pathfinder and Trailblazer.So now if, for example, you hack a Level 1 device with extra 150 extra XP instead of seeing Script Kiddie (25) + Script Kiddie (150) you will see Script Kiddie (25) + Data Looter (150). Director's Cut also added Data Looter bonus which shows the sum of all extra XP bonuses from the captured data nodes. Each device is listed as (LX+Y), where X is a difficulty level and Y is a sum of XP from all data nodes. HAC: Covers the hacking bonuses Script Kiddie, Grey Hat, Black Hat, 元3t Sk1llz and Master Hacker including XP bonuses from data nodes.COM: Completionist (for completing a side mission objective).GTD: Getting Things Done (for completing a main mission objective).14 The Missing Link (Director's Cut only).12.4 Acquaintances Forgotten side-quest.1.4 Combat XP and Double Takedowns (DTDs).1.3 Changes in the Director's Cut version.The details and ramifications of these changes are discussed below. It also made unlocking all augs significantly easier thanks to the extra praxis points you earn in The Missing Link. Director's Cut integrated The Missing Link DLC and Explosive Mission Pack DLC into the main game and slightly altered the boss fights, but left all other areas of the game essentially unchanged. Originally this page was written for the "vanilla" version of Deus Ex: Human Revolution that came out in 2011, but it can also be used as a guide for the Director's Cut version of the game. Therefore it is not recommended as a guide on a first playthrough - refer to Deus Ex: Human Revolution walkthrough instead. It contains major spoilers and presupposes good knowledge of the game's mechanics. By following this guide you should be able to unlock all available augmentations by the end of the game. This page is dedicated to revealing the exact amount of experience points awarded during different stages of Deus Ex: Human Revolution with the goal of obtaining the most XP possible.
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